Jun 11, 2005, 12:47 PM // 12:47
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#2
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Ascalonian Squire
Join Date: Jun 2005
Location: Florida
Guild: Emperors of War {EoW}
Profession: W/Mo
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Ahh very nice. I have a W/E as my Roleplaying character. I use him in GvG sometimes. That is a good setup though. I might take it and edit it up a little bit
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Jun 11, 2005, 04:56 PM // 16:56
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#3
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Krytan Explorer
Join Date: Mar 2005
Location: Michigan
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The problem with this build is this part:
Quote:
Target monk and make him run for it.
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With that skill set, your damage will be pitiful, so there's really no way a monk is going to start running from you, especially considering a monk's best defense is to sit there and heal, not to run.
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Jun 11, 2005, 06:34 PM // 18:34
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#4
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Desert Nomad
Join Date: Mar 2005
Location: UK
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^^ as a crazy crazy approach, he could coordinate his attack with a dps-er perhaps?
EDIT: i just thought id again raise the point that most builds focusing around one skill, often are weak. the only one i can think that isnt is fear me abuse.
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Jun 11, 2005, 07:30 PM // 19:30
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#5
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Actually, I think it really depends on the skill.
I run a Victory is Mine! conditions engine that works just fine based off of it. It's an awesome healing tool with my tactics level at 9+1 and I drop conditions left and right at the drop of a hat.
Also, if the enemy is healing said conditions, that's less time for him to be healing hp damage [that myself and other teammates are doing].
Since it's a shout, it's not easy to interrupt or counter well and well, there are other skills I'm sure.
Grenth's Balance comboed with several hp sacrificing skills probably rocks the house if timed properly. You can reduce an enemy monk's hp by 50% in one shot.
I think it really just depends on the skill. This "Fear Me" abuse that you've mentioned has caught my interest. Hmm...
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Jun 11, 2005, 10:35 PM // 22:35
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#6
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Desert Nomad
Join Date: Mar 2005
Location: UK
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yeah man, echo, fear me, for great justice, to the limit is a great party, maybe with arcane echo in there for kicks.
When i said that thing about focus builds, i was talking about iW predominantly. A lot of people just put iW in, think 'omg damage' and leave the rest of there skill bar with random dodges and resses. then someone does enchantment removal, someone else says iW sucks, and everyone goes home. It just shouldnt be that way man.....
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Jun 11, 2005, 11:30 PM // 23:30
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#7
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Krytan Explorer
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
Guild: XXX
Profession: W/Mo
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The problem still remains, most monks are able to use healing touch to make it so they don't even need to run. You're build focuses on making them all run and if they don't, it'll render half of your skills useless. If you try to maintain a fight not involving a fleeing opponent, the best you can amount to is hundred blades enough until you have enough for final thrust. I'll see what i can do by means of improvement
Attributes
Axe: 12 + X
Strength 8 + X
Fire: 10
Essential: (Switch it to an axe, stick a fiery hilt and it's all good)
1. Conjure Flame
2. Rush
3. Dismember
3. Axe Rake
4. Cleave
5. For Great Justice, (Or meteor, for a ranged knockdown)
6. Protectors Strike
7. Bulls Strike
8. FREE SLOT
This time, atleast a spam of cleave with for great justice will still allow you to let the enemy know "Hey, i better get out of here. (Unless it's a warrior.. then there's not much point)". Rush has a longer effect and requires adreniline insted of mana, allowing you to spam more protectors. If the opponent is getting too far away then you'll be unable to gain adreniline to catch them, so you can either target nearby enemies and use for great justice to speed up the adrenal process, or meteor your opponent to the ground and hopefully you can build up enough adreniline to either rush or cripple your opponent.
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Jun 12, 2005, 05:35 AM // 05:35
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#9
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Jungle Guide
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What happens when you encounter a Monk that uses Reversal of Fortune, Healing Hands, Healing Touch, Mark of Protection, or some other skill, and stands his ground?
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Jun 12, 2005, 08:59 PM // 20:59
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#10
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Under a hippo.
Guild: TC
Profession: Me/W
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1 skill I know can help:Mark of Rodgort
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